Applicants must be eligible to work in the specified location
Graduate Technical Intern - 720691
Description
This internship will involve:
- Performing research in the area of programming models and parallel runtimes under the guidance of an Intel researcher working in the area of Real Time rendering
- Implementation and analysis of Real Time rendering algorithms or other highly parallel algorithms
- Design, implementation, and analysis of new compiler and runtime system components
- Potential opportunities for impact on Intel graphics hardware and software products and publication in industry or academia
-Strong written, presentation, and communication skills
Qualifications
You must possess the below minimum qualifications to be initially considered for this position. Preferred qualifications are in addition to the minimum requirements and are considered a plus factor in identifying top candidates. Experience listed below would be obtained through a combination of your school work/classes/research and/or relevant previous job and/or internship experiences.
Minimum Qualifications:
- Must be pursuing a MS or PhD degree in Computer Science, Computer Engineering, and/or Electrical Engineering with an emphasis in 3D graphics.
Experience/Skills:
Candidate should have work or educational experience in the following:
- Expertise in C++
- Expertise in designing task-, data-, and pipeline parallel algorithms and systems
- Familiarity with advanced graphics algorithms or the state-of-the-art CPU and GPU parallel programming models
- Familiarity with serial and parallel programming environments used in Real Time rendering such as thread building blocks (TBB), OpenCL, OpenGL and DirectX11
- Ability to comprehend and analyze the primary rendering or parallel programming language literature
- Experience creating Real Time rendering effects using programmable shaders
Job Category: Engineering
Primary Location: USA-California, San Francisco
Other Locations: Canada-Canada, Victoria
Full/Part Time: Full Time
Job Type: Student/Intern
Regular/Temporary: Temporary
Posting Date: Oct 4, 2013
Apply Before: Oct 4, 2014
Business Group
Employees in the Intel Architecture Group (IAG) deliver innovative platforms across computing and communication segments including data centers, mobile and desktop personal computers, handhelds, Embedded devices and consumer electronics. Intel's industry leading technology is used to create integrated hardware and software solutions such as processors, chipsets, communication radios, graphics processors, motherboards, and networking components that deliver capabilities from security and manageability to computing performance and energy efficiency. IAG employees are at the forefront of enabling a new era of computing that is more integrated into all aspects of our daily lives.
Posting Statement: Intel does not discriminate based on race, color, religion, gender, national origin, age, disability, protected veteran status or any other characteristic protected by local law, regulation, or ordinance. More info at WWW.INTEL.COM/JOBS.
San Francisco CA, United States of America
Graduate
Intel
JS720691
10/5/2013 1:26:31 AM
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